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000003_amos-request@svcs1.digex.net_Sat Jan 3 13:52:49 1998.msg
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>From amos-request@svcs1.digex.net Sat Jan 3 13:52:48 1998
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id aa2003051; 3 Jan 98 17:25 GMT
From: Andy Gibson <andy@agasinc.demon.co.uk>
To: Adam Parrott <parrottsoft@usa.net>, sniper@technet2000.com.au
CC: Amos Mail Post <amos-list@access.digex.net>
Date: Sun, 28 Dec 1997 23:33:07 -0000
Message-ID: <yam7301.367.2015848872@post.demon.co.uk>
In-Reply-To: <000801bd1404$7422bbe0$e111fed0@acer200>
X-Mailer: YAM 1.3.4 [020] - Amiga Mailer by Marcel Beck
Organization: AGAS Productions
Subject: Re: Car GAMES?
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On Monday 29-Dec-97 at 02:49:55, a nutter named Adam Parrott
had wet pants when they typed about `Re: Car GAMES?'.
Hi Adam (and everyone else...)
>As a matter of fact, Andy Gibson I believe it was (a fellow AMOSer and
>Lister) coded an AWESOME 3D racing game of sorts with TONS of graphics
>and sounds (which I haven't tried yet, hehe, but the screenshots were
>COOL!). I don't have his URL right now, but if you'll wait (or he sees
>this message), I'm sure one of us could get it to you. It's a must
>see.
Many thanx for just thinking that I was responsible for that game!
However, I am not :(
To be honest, I don't even know what game it is, nor have I seen it!!!
I'd love to though.... :^)
So just who was responsible and what's it called?
Tarra, Andy Gibson
BDW The way my coding is turning ouut these days, I'd be struggling to
code a Pac Man clone, never mind a Super Road Racer :(
I'm in one of those, `Can't Be Arsed Coding!' moods ya see :)
--
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